Source check
We rebuild each version from the mod’s repository and compare it with the file you download. Assets must be identical; compiled code must contain exactly the same types, methods, instructions, referenced APIs, strings and embedded resources.
This version hasn’t been checked against its source code.
How this works
Assets such as textures, sounds and JSON files must be byte-for-byte identical to the ones built from the repository.
Compiled code is compared by what it contains, not by its bytes, because every build embeds its own paths and IDs. The types, methods, instructions, referenced APIs, strings and embedded resources must all match.
A mismatch isn’t proof that something is wrong; a different compiler can cause small differences. Moderators look at every mismatch before approving.